package xcraftbot.xcraftobjects; public class Material { //Attribute private int amount; private String name; private int tier; public static final String[] HOLZ = {"Nadelholz", "Hartholz", "Steineiche", "Düsterholz"}; public static final String[] METALL = {"Bronze", "Eisen", "Mithril", "Adamant"}; public static final String[] LEDER = {"Wildleder", "Alpha-Leder", "Mythenleder", "Drachenleder"}; public static final String[] PELZ = {"Wolfspelz", "Tigerpelz", "Löwenpelz", "Schneetigerpelz"}; //Konstruktor public Material(int amount, String name, int tier) { this.amount = amount; this.name = name; this.tier = tier; } //Getter und Setter public int getAmount() { return amount; } public void setAmount(int amount) { this.amount = amount; } public String getName() { return name; } public void setName(String name) { this.name = name; } public int getTier() { return tier; } public void setTier(int tier) { this.tier = tier; } //ToString @Override public String toString() { return "Material{" + "amount=" + amount + ", name=" + name + ", tier=" + tier + '}'; } }